My first completed game project. Made in a day. Some thoughts and feelings about creation, morality and mental health.

Content note: This may touch a nerve for people with depression, ASD and/or ADHD. It also refers to current events and contains a low res and non-graphic depiction of water torture.

StatusReleased
PlatformsHTML5
Rating
Rated 5.0 out of 5 stars
(4 total ratings)
AuthorRiverWright
GenreInteractive Fiction
Made withbitsy
TagsBitsy, Mental Health, Narrative, Short

Comments

Log in with itch.io to leave a comment.

Beautiful game, really resonated with me. Especially the sentiment of "giving back to me what I can't give to anyone." 

It's so difficult to move through the pain and frustration that comes with one's vision outpacing one's skill. But I've come to believe that gap's one that can be closed with every little project, every little experiment, every failure too. All the unfinished games buried deep in forgotten folders all taught me a little something new.

Thanks for making this! Hope to see more from you down the line.

Thank you, this is lovely feedback and I appreciate it very much. :) I do have something else in the works though I've neglected it for the past couple of weeks. I'll have to carry on with it now!

(+1)

oh wow! very nice. and of course very sad. and sadly relatable. especially the later bits. Great work, even if it doesn't make a huge difference, it still made some and it wasn't a difference tipped towards evil.

Thank you! I am feeling very seen today. :)

(+1)

Darn. What the heck man. Are you my FBI agent?

Trust me, the FBI wouldn't touch this. :P Thank you for playing!

(+1)

I dunno, that's what a Fed would say.

Dude, this is unfair. It's not even really a game. I came on here looking for games to pass the time with, not a direct reading of my freaking SOUL.  Sending this to some other people I know who have ADHD, because man I did not know that this was a common experience. Nice that it's not just me I guess.

(+1)

You're right, it's not really a game. I might change the label if I can think of something that isn't too offputting, haha.

I'm glad you found it relatable. It means a lot to me to know that I'm not alone in this experience. Thanks for playing. :)

Ah, I should clarify: I'm not picking on it when I say it's not a game, I'm expressing my surprise at how well everything was communicated WITHOUT a game.  This is praise.



Proud of you for completing something, man, no matter how small. It may not fix the world, but it fixed a very small piece of my heart. Maybe I can be good enough, even if I don't feel like my projects are. Maybe I can fix a very small piece of someone's heart, too.

(+1)

No worries, I didn't take it as a criticism, but it did make me think about what the best way to label and describe projects like this is, and about what kind of a role 'gameplay' should have in my projects. :)

I think what I'm learning is that what we feel about our work and what others feel are two completely different things, and that our own standards of perfectionism aren't a good measure for what other people will find meaningful.  Also, when I think about it, I can find things 'wrong' with all of my favourite media, but that doesn't stop them from having huge value to me. The classic narrative for creators is 'If my work isn't amazing then no one will like it', but actually people don't notice or can overlook all kinds of flaws when they connect with something. Maybe being real is what matters most, and anyone can make something real, whatever their level of skill is.